Scholarship on Research and Teaching
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Games
- Indiana University: Games for Learning
- Moizer, Jonathan, Jonathan Lean, Michael Towler, and Caroline Abbey. 2009. "Simulations and Games: Overcoming the Barriers to Their Use in Higher Education." Active Learning in Higher Education 10(3): 207-224.
- Gee, J.P., 2003. What video games have to teach us about learning and literacy. Macmillan.
- Wise, Alan. 2001. "Web-Based Crossword Puzzles Support Revision." Active Learning in Higher Education 2(2): 180-188.
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